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Скачать - Biohazard V2
21.01.2014, 23:29/
Просмотров: 1270 /
Комментариев: 0
Рейтинг сайта:
5.0 из 5 (5 оценок)
Рейтинг сайта:
5.0 из 5 (5 оценок)

Бета версия 2.00 3b
Добавлено teaminfo задержка коррекции.
Изменившее смертельный метод обнаружения.
И опять люди против зомби.
Зомби могут выбрать одну из пяти рас - быстрый, сильный и тд...
У людей все как обычно.
Добавлено teaminfo задержка коррекции.
Изменившее смертельный метод обнаружения.
И опять люди против зомби.
Зомби могут выбрать одну из пяти рас - быстрый, сильный и тд...
У людей все как обычно.
Код
//Enables or disables mod when the server starts.
bh_enabled 1
//Blocks survivors NVG. Note: They still can buy it.
bh_block_nvg 1
//Blocks players from buying.
bh_blockbuyzone 1
//Enable weapons menu.
bh_weaponsmenu 1
//Randomly spawns everyone every new round. Note: Uses csdm spawn points.
bh_randomspawn 1
//How long till the infected player shows up.
bh_starttime 10.0
//Maximum zombies. Lower the value if experiencing disconnections.
bh_maxzombies 16
//Use custom knife sounds.
bh_customsounds 1
//Use custom zombie win sounds.
bh_winsounds 1
//0 = off, 1 = unlimited ammo, 2 = unlimited clip.
bh_ammo 1
//Grenade damage multiplier
bh_hedmg_multi 1.0
//Turn NVG on when infected.
bh_autonvg 1
//Frag bonus when killing a zombie.
bh_zombie_kill_bonus 2
//Health bonus for the first zombie
bh_zombie_hp_bonus 65
//Maximum zombie health
bh_zombie_hp 135
//Zombies field of view. Note: Use 0 to disable.
bh_zombie_vision 120
//Allow zombies to resist pain shock till they reach bh_zombie_kb_hp.
bh_zombie_resist 1
//Minimum zombie health to slow them down.
bh_zombie_kb_hp 90
//Zombies dont slow down when ducking.
bh_zombie_kb_duck 1
//Zombies speed.
bh_zombie_speed 260.0
//zombie melee damage multiplier.
bh_zombie_atk_multi 1.5
//Bullet damage multiplier (Default:0.087) (8.7%)
bh_zombie_def_multi 0.087
//Enables zombie health regeneration.
bh_zombie_regen 1
//How long till zombies regenerate after a hit
bh_zombie_regendly1 2.0
//How fast zombies regenerate their health.
bh_zombie_regendly2 0.25
//Flashbangs only blind zombies.
bh_flashbang 1
//// CVARs on the bottom should not be changed during gameplay.
//Enable fog.
bh_fog_enable 1
//Fog color.
bh_fog_color "0 0 0"
//Fog density.
bh_fog_desity 12
//Sets map light value ('a' darkest to 'z' brightest). Note: Leave blank to disable.
bh_lights "d"
//Sets sv_skyname. Note: Leave blank to disable.
bh_skyname "night"
bh_enabled 1
//Blocks survivors NVG. Note: They still can buy it.
bh_block_nvg 1
//Blocks players from buying.
bh_blockbuyzone 1
//Enable weapons menu.
bh_weaponsmenu 1
//Randomly spawns everyone every new round. Note: Uses csdm spawn points.
bh_randomspawn 1
//How long till the infected player shows up.
bh_starttime 10.0
//Maximum zombies. Lower the value if experiencing disconnections.
bh_maxzombies 16
//Use custom knife sounds.
bh_customsounds 1
//Use custom zombie win sounds.
bh_winsounds 1
//0 = off, 1 = unlimited ammo, 2 = unlimited clip.
bh_ammo 1
//Grenade damage multiplier
bh_hedmg_multi 1.0
//Turn NVG on when infected.
bh_autonvg 1
//Frag bonus when killing a zombie.
bh_zombie_kill_bonus 2
//Health bonus for the first zombie
bh_zombie_hp_bonus 65
//Maximum zombie health
bh_zombie_hp 135
//Zombies field of view. Note: Use 0 to disable.
bh_zombie_vision 120
//Allow zombies to resist pain shock till they reach bh_zombie_kb_hp.
bh_zombie_resist 1
//Minimum zombie health to slow them down.
bh_zombie_kb_hp 90
//Zombies dont slow down when ducking.
bh_zombie_kb_duck 1
//Zombies speed.
bh_zombie_speed 260.0
//zombie melee damage multiplier.
bh_zombie_atk_multi 1.5
//Bullet damage multiplier (Default:0.087) (8.7%)
bh_zombie_def_multi 0.087
//Enables zombie health regeneration.
bh_zombie_regen 1
//How long till zombies regenerate after a hit
bh_zombie_regendly1 2.0
//How fast zombies regenerate their health.
bh_zombie_regendly2 0.25
//Flashbangs only blind zombies.
bh_flashbang 1
//// CVARs on the bottom should not be changed during gameplay.
//Enable fog.
bh_fog_enable 1
//Fog color.
bh_fog_color "0 0 0"
//Fog density.
bh_fog_desity 12
//Sets map light value ('a' darkest to 'z' brightest). Note: Leave blank to disable.
bh_lights "d"
//Sets sv_skyname. Note: Leave blank to disable.
bh_skyname "night"
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